Table of contents

Create #

using UnityEngine;
using ArushaSoft.GenericEventSystem;

public class MyAction : MonoBehaviour, IAction
{
    public void SetTransform(Vector3 position, Quaternion rotation)
    {

    }

    public void AddAction(ActionList actions)
    {
        actions.Add(new CustomAction<Vector3, Quaternion>(SetTransform));
    }
}

What are your feelings
Updated on May 21, 2022